Apollo and IPhone
I had some suspicions earlier, but didn’t feel like spreading a rumor mill before an announcement of the actual device itself. Now they definitely seem grounded to say, given the announcement and spec release. The fact that the IPhone uses OSX, Apollo is also based on WebKit (Safari’s engine), it seems like Adobe’s target to handhelds may be released sooner than later.
January 9th, 2007 at 5:05 pm
yeah, really exciting news all the way around.
January 10th, 2007 at 12:03 am
Let’s be realistic… The phone is running OS X… “lite”. There are no users, there’s no user access to the filesystem, etc… Even if Apollo could run on it, it’d have to be a sub-set of the functionality. The real question is, is it running an Intel chip, a PPC chip, or something else altogether?
Hopefully it can run Flash Player 9, though. The only thing I can think of that won’t work quite right in FP9 is the webcam function… The camera is on the wrong side of the phone. Or perhaps that’s a feature?
January 10th, 2007 at 5:00 am
Oh my god, that’s very exciting!
January 10th, 2007 at 10:14 am
With Adobe’s blatant neglect of the MacWorld over recent years, I wouldn’t be surprised if Apple didn’t give any creedence to Flash whatsoever. As a Macromedia (now Adobe developer), I’ve been urging Adobe for years to stop treating Mac-based developers like second class citizens because although their numbers may be smaller, they often lead the innovatiion charge. Flex Builder 2 for Mac OS X is still in beta; waiting a year to begin dealing out Universal Binary’s has been utterly pathetic, and even now Adobe UB’s are limited and beta; this resurgence of Premiere is nothing but a too little too late vain attempt. So will Apple put a lot of time and attention into incorporating Flash into it’s phone? I wouldn’t hold my breath. We Flash Platform developers are simply going to have to wait for other phone manufacturer’s to come out with their cheaper “me-too” clone-jobs which will most definitely provide a much uglier user experience. This is one of the aspects of the Adobe/Macromedia aquisition that has bothered me most and has really led some of us to struggle with our decision to continue to utilize Macromedia solutions. I hope Adobe decides to get it’s act together on this matter very soon.
January 11th, 2007 at 6:21 am
Not familiar with Apple’s setup here - so please help clarify.
What interface building system other than Flash can create an interface as responsive as the iPhone interaction layer?
Is the iPhone interface a vector graphic presentation layer?
Does OSx use a vector based presentation layer ala Vista and Flash?
January 11th, 2007 at 11:02 pm
I don’t know… this kind of leaves a sour taste in my mouth.
Its a mac disguised as a phone? or a phone disguised as a mac? Wouldn’t that simply make it an overrated smartphone?
Frankly, I’m not sold on the whole iPhone yet. As you can guess I’m not a mac fanboy (nothing against macs, I’m just not showering in money), so from my point of view all this hype about the iPhone really seems to be emanating from fanboys.
I’ll be sure to keep an eye on this (I use an antique phone anyway… should get a change soon) =)
January 14th, 2007 at 1:23 pm
Shan, the iPhone uses an ARM processor.
Apple has also announced that they will not allow third party development for the iPhone.
January 15th, 2007 at 6:51 am
Mike Downey has a post that gets into better specifics and addresses what Jobs has said on the subject.
http://weblogs.macromedia.com/md/archives/2007/01/does_apples_iph.cfm
March 26th, 2007 at 12:05 am
Here’s an open source project that lets you push youtube videos and files from your local drive to iTunes
and AppleTV.
It seems that Apple TV does not perform well on some SD TVs which should be fixed, because not everyone has
bought a HD TV at home.
Best apple tv converter
http://www.apple-tv-converter.net