FITC2007 Presentation and the Playstation Megasode
Last Tuesday, in a half awaken state, I previewed my FITC 2007 Presentation, Time Shifting Entertainment at Atlanta’s local Flash user group. I say half awaken, as I had been feverlishly working to complete three large scale projects up until that point. Luckily, despite my suffering, it gave me a chance to get ready for FITC, and really revise my presentation.
The flow of the presentation:
- start with a brief intro of myself
- define media shifts
- transition to the media shifts we are seeing with video on the web
- show some examples of what is being done
- wrap with overall thoughts and statements towards the future.
The first part is pretty big picture, but it serves to let you know who I am, how I think, and what all this stuff means. If anything, I think it’s important to get you thinking. The second part is what lights eyes and opens ears, because people love to see things.
What you will be see:
- CBS, Adult Swim, and Cartoon (screenshots/details)
- Super Deluxe (screenshot/details)- Adult Swim Video Commentary (DEMO!/details)
- Playstation 3 Megasode (DEMO!/details)
Did you read that right, PS3 Megasode? What the @#$@ is that? To briefly explain, I worked with Playstation pre/post PS3 launch on a concept that combines “playing” a show and playing a game into a single experience. I will be presenting the canned prototype we showed together in Hollywood back in February. I’m not toting the PS3 up there (though we used it in Hollywood), instead I’ll opt to run it from my laptop.All that said, the presentation was well received when I ran through it locally in Atlanta. I was lucky in that the audience was small and intimate, yielding a lot of back and forth questioning (thanks Leif). I admit without questions I have a script to rely on if I don’t feel I can get it out in a delusional state.So am I still delusional? Well, I’m currently in LA working with a client, fly back to the East on a red eye tomorrow, get in at 6am, fly out at 6am Saturday to Toronto. In the middle of that, I’m going to try and run by Adult Swim and get some goodies promised to me, to throw out to the audience. Though I haven’t slept since 2000, I’ll try to work some in before Monday. I’ve lived and breathed this stuff everyday for years, so it’s important to me that I can eloquently provide you a picture into my world.
April 20th, 2007 at 9:38 am
Kenny, hey good luck man! –wish I could be there!
May 30th, 2007 at 10:00 pm
Are you serious? Aren’t yo working for Disney right now?
June 11th, 2007 at 6:58 am
[...] The Playstation Megasode that I worked on with Playstation and presented at FITC 2007 and the Atlanta Adobe Users Group, was mentioned in the NY Times. “The Ben 10 prototype, the first game to use the PlayStation 3’s built-in browser, was such a hit that the network expects to commercialize the technology, which it calls a “megaseries,” for some yet-unnamed assets by year-end. “We look at this as an amazing new content window for distribution,” said Ross Cox, senior director for entertainment products at Cartoon Network New Media.” [...]
January 10th, 2008 at 5:22 pm
[...] Playstation Megasode that I worked on with Playstation and presented at FITC 2007 and the Atlanta Adobe Users Group, was mentioned in the NY Times. “The Ben 10 prototype, the [...]
January 10th, 2008 at 5:26 pm
[...] Bunch Programming Tidbits « FITC2007 Presentation and the Playstation Megasode My Playstation Megasode mentioned in NY Times [...]
January 10th, 2008 at 5:38 pm
[...] I’m excited. Especially considering, I’m headed out to Hollywood next week to present the prototype application, I have been working on with Sony and friends. If anyone is interested, I plan on modifying my presentation at FITC to include the [...]