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	<title>Comments on: FITC2007 Presentation and the Playstation Megasode</title>
	<atom:link href="http://www.kennybunch.com/blog/2007/04/fitc2007-presentation-and-the-playstation-megasode/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kennybunch.com/blog/2007/04/fitc2007-presentation-and-the-playstation-megasode/</link>
	<description>Programming Tidbits</description>
	<pubDate>Thu, 20 Nov 2008 14:53:15 +0000</pubDate>
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		<title>By: Kenny Bunch &#187; Blog Archive &#187; PS3 Flash Player Performance and Inputs</title>
		<link>http://www.kennybunch.com/blog/2007/04/fitc2007-presentation-and-the-playstation-megasode/#comment-172</link>
		<dc:creator>Kenny Bunch &#187; Blog Archive &#187; PS3 Flash Player Performance and Inputs</dc:creator>
		<pubDate>Fri, 11 Jan 2008 01:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.kennybunch.com/blog/?p=53#comment-172</guid>
		<description>[...] I&#8217;m excited. Especially considering, I&#8217;m headed out to Hollywood next week to present the prototype application, I have been working on with Sony and friends. If anyone is interested, I plan on modifying my presentation at FITC to include the [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;m excited. Especially considering, I&#8217;m headed out to Hollywood next week to present the prototype application, I have been working on with Sony and friends. If anyone is interested, I plan on modifying my presentation at FITC to include the [...]</p>
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		<title>By: Kenny Bunch &#187; Blog Archive &#187; Retrospective: FITC 2007 Toronto</title>
		<link>http://www.kennybunch.com/blog/2007/04/fitc2007-presentation-and-the-playstation-megasode/#comment-169</link>
		<dc:creator>Kenny Bunch &#187; Blog Archive &#187; Retrospective: FITC 2007 Toronto</dc:creator>
		<pubDate>Fri, 11 Jan 2008 01:26:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.kennybunch.com/blog/?p=53#comment-169</guid>
		<description>[...] Bunch Programming Tidbits      &#171; FITC2007 Presentation and the Playstation Megasode My Playstation Megasode mentioned in NY Times [...]</description>
		<content:encoded><![CDATA[<p>[...] Bunch Programming Tidbits      &laquo; FITC2007 Presentation and the Playstation Megasode My Playstation Megasode mentioned in NY Times [...]</p>
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		<title>By: Kenny Bunch &#187; Blog Archive &#187; My Playstation Megasode mentioned in NY Times</title>
		<link>http://www.kennybunch.com/blog/2007/04/fitc2007-presentation-and-the-playstation-megasode/#comment-166</link>
		<dc:creator>Kenny Bunch &#187; Blog Archive &#187; My Playstation Megasode mentioned in NY Times</dc:creator>
		<pubDate>Fri, 11 Jan 2008 01:22:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.kennybunch.com/blog/?p=53#comment-166</guid>
		<description>[...] Playstation Megasode that I worked on with Playstation and presented at FITC 2007 and the Atlanta Adobe Users Group, was mentioned in the NY Times. &#8220;The Ben 10 prototype, the [...]</description>
		<content:encoded><![CDATA[<p>[...] Playstation Megasode that I worked on with Playstation and presented at FITC 2007 and the Atlanta Adobe Users Group, was mentioned in the NY Times. &#8220;The Ben 10 prototype, the [...]</p>
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		<title>By: Kenny Bunch &#187; Blog Archive &#187; My Playstation Megasode mentioned in NY Times</title>
		<link>http://www.kennybunch.com/blog/2007/04/fitc2007-presentation-and-the-playstation-megasode/#comment-136</link>
		<dc:creator>Kenny Bunch &#187; Blog Archive &#187; My Playstation Megasode mentioned in NY Times</dc:creator>
		<pubDate>Mon, 11 Jun 2007 13:58:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.kennybunch.com/blog/?p=53#comment-136</guid>
		<description>[...] The Playstation Megasode that I worked on with Playstation and presented at FITC 2007 and the Atlanta Adobe Users Group, was mentioned in the NY Times. &#8220;The Ben 10 prototype, the first game to use the PlayStation 3&#8217;s built-in browser, was such a hit that the network expects to commercialize the technology, which it calls a &#8220;megaseries,&#8221; for some yet-unnamed assets by year-end. &#8220;We look at this as an amazing new content window for distribution,&#8221; said Ross Cox, senior director for entertainment products at Cartoon Network New Media.&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] The Playstation Megasode that I worked on with Playstation and presented at FITC 2007 and the Atlanta Adobe Users Group, was mentioned in the NY Times. &#8220;The Ben 10 prototype, the first game to use the PlayStation 3&#8217;s built-in browser, was such a hit that the network expects to commercialize the technology, which it calls a &#8220;megaseries,&#8221; for some yet-unnamed assets by year-end. &#8220;We look at this as an amazing new content window for distribution,&#8221; said Ross Cox, senior director for entertainment products at Cartoon Network New Media.&#8221; [...]</p>
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	<item>
		<title>By: Adam Smith</title>
		<link>http://www.kennybunch.com/blog/2007/04/fitc2007-presentation-and-the-playstation-megasode/#comment-134</link>
		<dc:creator>Adam Smith</dc:creator>
		<pubDate>Thu, 31 May 2007 05:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.kennybunch.com/blog/?p=53#comment-134</guid>
		<description>Are you serious?  Aren't yo working for Disney right now?</description>
		<content:encoded><![CDATA[<p>Are you serious?  Aren&#8217;t yo working for Disney right now?</p>
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	<item>
		<title>By: mason</title>
		<link>http://www.kennybunch.com/blog/2007/04/fitc2007-presentation-and-the-playstation-megasode/#comment-135</link>
		<dc:creator>mason</dc:creator>
		<pubDate>Fri, 20 Apr 2007 16:38:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.kennybunch.com/blog/?p=53#comment-135</guid>
		<description>Kenny, hey good luck man! --wish I could be there!</description>
		<content:encoded><![CDATA[<p>Kenny, hey good luck man! &#8211;wish I could be there!</p>
]]></content:encoded>
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