My Playstation Megasode mentioned in NY Times
The Playstation Megasode that I worked on with Playstation and presented at FITC 2007 and the Atlanta Adobe Users Group, was mentioned in the NY Times.
“The Ben 10 prototype, the first game to use the PlayStation 3’s built-in browser, was such a hit that the network expects to commercialize the technology, which it calls a “megaseries,” for some yet-unnamed assets by year-end. “We look at this as an amazing new content window for distribution,” said Ross Cox, senior director for entertainment products at Cartoon Network New Media.”
Though the article calls it a game, it’s better to think of it as an experience. You can play a pure game, watch a show, or “play” a show. There is a reinforcement loop that exists between your actions in the game and the show.Thanks Leif for point the article out.
June 11th, 2007 at 7:21 am
CONGRATS! This is really cool.
June 11th, 2007 at 3:08 pm
[...] <p>The Playstation Megasode that I worked on with Playstation and presented at FITC 2007 and the Atlanta Adobe Users Group, was mentioned in the NY Times.</p> <p>“The Ben 10 prototype, the first game to use the PlayStation 3’ … Kenny Bunch - http://www.kennybunch.com By Kenny Bunch [...]
July 24th, 2007 at 7:37 am
[...] I don’t necessarily think I can beat having press from the New York Times, but it’s awesome to continue see press rolling in about the PS3 Megasode Application that I helped concept and build. GameZone has the latest standout article, which you can view online. Check it out when you have a chance, and for those who haven’t done so yet, don’t forget there is actually an online video of me presenting the prototype in Canada. [...]
January 10th, 2008 at 4:53 pm
[...] don’t necessarily think I can beat having press from the New York Times, but it’s awesome to continue seeing press roll in about the PS3 Megasode Application that I [...]
April 25th, 2008 at 10:25 am
Wow, Congrats ….keep up the good work, you never know you could be mentioned on TV soon